![]() Second, like the Game Gear before it, the otherwise vital fluorescent screen backlight is a drain on power. Similar problems occur when attempting to play Sega Master System games on the Game Gear via the Master Gear Converter. Ghosting was a recurring problem with early 90s handhelds, but the problem is exacerbated on the Nomad more pixels means intricate details (such as small text) are harder to see, even when no movement is occuring. First, while Mega Drive games can boast at running at a higher resolution than their Game Boy rivals, as well as the previous Game Gear, the early LCD technology means that fast action scenes suffer from 'ghosting', a blurry graphical effect caused the screen not being able to referesh fast enough. The Nomad carries two potential problems.
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